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Indiana Jones And The Great Circle Sees New Bug Patch

MachineGames has issued a sizable Indiana Jones and the Great Circle patch to solve a number of bugs, including one that corrupts game saves. The successful Indy title has seen great praise, but of course, glitches were bound to be noticed.

The full patch notes can be read below, but be aware it does contain locale spoilers. Other than the major game slot issue, it also fixes some gameplay bugs, like Indy”s iconic whip being unavailable or his camera being forever there.

In case you wanted to know our thoughts on Indiana Jones and the Great Circle, in our review, we said: “It’s not quite the most grandiose adventure by any means, but what we have here oozes “Indiana Jones” energy. Unlike tons of IP-plagued titles, MachineGames knew what they were doing and respected the source material well enough to keep both new and old fans happy.”

Of course, it’s available right now for Xbox Series X|S and PC — including on Game Pass — or you could wait for it on PS5 when it comes out next year.

Full Patch Notes

General

  • Fixed an issue where users Game Slot may be reported as being damaged, or may appear to be completely missing, when no actual problem had occurred.

Gameplay

  • Fixed an issue where player may be unable to equip Indy’s whip.
  • Fixed an issue where a player may end up with Indy’s camera permanently equipped.
  • Fixed an issue where player may drop and lose their camera if they use the quick-equip (“key item”) prompt to equip their camera while they are inspecting another nearby pick-up item.

Graphics

  • Fix to prevent “Double vision” getting stuck on screen when Indy has almost drowned. To players who have already encountered this issue, repeating the near-drown should clear the issue.
  • Some further improvements to reduce “stutter” from duplicated frames during cutscenes.

Missions and quests

  • Fixed an issue where Gina may not approach the secret entrance to the Vatican Treasure Chamber, blocking the mission from progressing.
  • Fixed an issue where Gina may go to pick the lock to the exit from the Vatican Treasure Chamber as soon as you enter the room, meaning you may miss some very important story developments.
  • Fixed a big hole in the floor collision around the edge of the wall around the Ziggurat in Sukhothai that the player could fall through.

PC Specific fixes

  • Fixed an issue where Nvidia DLSS may cause performance problems when enabled.
  • Fixed an issue where Nvidia Frame Generation wasn’t activated properly if HDR is in use.
  • Fixed an issue where Nvidia Low Latency Mode could cause performance problems when used with Frame Generation.
  • Fixed an issue where global illumination may be completely disabled when playing with below minimum VRAM graphics cards.
  • Fixed an issue where Lighting may be over bright in interior spaces if Path Tracing (Full Ray Tracing) is set to Medium or High Quality.
  • Known Issue: Nvidia Frame Generation may be temporarily disabled if HDR is activated for the first time. To work around this issue, disable and then re-enable DLSS. This only needs to be done once.

Xbox Specific fixes

  • Improvements to Global Illumination on Xbox, to fix issues where shadowed areas had appeared brighter than expected.

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